
Direct, generate, edit, and repair video with the f0 AI Assistant.
Ask the AI to write a script and it drafts a per-scene storyboard — timecode, on-screen visual, and audio for each scene — then lays it onto the timeline, one scene per row, auto-matching your uploade
In a video project, ask the AI to add a scene (a shot/clip). It authors the scene’s layout and a GSAP timeline and appends it to your video.
In existing scene-based Video projects, each scene is a page with its own composition and breakpoints (including social presets). Native Video Editor compositions use a different timeline and project
For existing scene-based Video projects, the Video Director builds from a brief through visual direction, script, scene design, animation, effects, sound, and captions. This is not the native Video Ed
Attach a source video and the AI will analyze it — detecting scenes and speech — then assemble trimmed segments onto your timeline for you to refine.
Ask the AI to re-author an existing scene — change its layout, content, or motion. It uses the scene definer (not the web interaction tools) so the scene stays a proper animated composition.
Build or edit a video with a Director that can assemble exact source segments, inspect rendered frames at scene holds and cuts, report specific visual faults, and verify one bounded repair cycle inste
Export a video project as MP4/WebM or audio from the current Video menu, tune output quality and advanced encoding when needed, and understand the desktop-renderer requirement.
Build videos through a shared staged Director that can cut source footage, design and animate scenes, inspect rendered holds and cut boundaries, run deterministic QA, and attempt one bounded repair cy
In an existing scene-based Video project, each scene has a layer timeline with start/end times, trim points, and per-property keyframes. This is not the native Video Editor Edit/Composite timeline.
Generate or source voice-over, music, sound effects, avatars, captions, stock video, and stock audio, place each result at the correct scene or master time, then mix, trim, and verify synchronization