Pull the image, SVG or video you already placed in the page editor straight into flowGen as a ready-made input node — no re-uploading.
Where: canvas → right-click the canvas → Import from Canvas — Select an element in the page editor, then run Import from Canvas
Key ideas
- Selection-driven import: It reads the first currently-selected element from the editor; if nothing media-like is selected you get a prompt to select an image, SVG, or video first.
- Type detection: Videos become a Video Source node and everything else an Image Source node; inline SVGs are serialized from the DOM into a base64 svg data URL so vector art comes across intact.
- Drops in at your viewport: The new input node is created near the left of your current view and auto-selected, with its upload/lightbox/duplicate handlers wired so it behaves like any other source node.
Steps
- In the page editor, click the image, SVG, or video element you want to reuse.
- Right-click the canvas and choose Import from Canvas.
- The element appears as an Image Source or Video Source node, already selected.
- Wire its output handle into a generator or editor to remix the existing asset.
FAQ
Why did it say the element has no media source?
The selected element isn't backed by a src or inline SVG — pick an actual image, SVG, or video, not a text or layout box.
Does importing copy the file?
It references the element's existing source (or, for inline SVG, a freshly serialized data URL). Re-uploading via the node's own controls is what pushes a fresh copy to storage.